Thursday, December 2, 2010

zbrush bust

hi! I haven't updated this blog in a long time. I've been quite busy with work, but I try to find time to keep practicing high res modeling in zbrush, looking to improve my skills and experimenting with new brushes and options. In this sketch I wanted to achieve a semi-realistic look in order to better understand bone structure and facial features.

2 comments:

  1. Yeah man that's wicked. Nice job with the little asymmetries in the face, keep em comin.

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