Hi this is my first post. The Frankenstein monster is my favorite classic monster and I thought it would be fun to do a bust of it in 3d. It's a work in progress at the moment, but I intend to texture and give it a realistic look. I modeled a simple base in Maya, then sculpted the rest in Zbrush. I wanted to try to do a render a this point, so I brought the OBJ into Maya and set up mental ray lights and gave the the model a clay look. Hope you like it, I'm planning to do tutorial and show my process once I finish it.
Its amaizing the level of detail you are getting. Just great.
ReplyDelete3d scanning services